Ideally I group my GP and diagnostic together.The treatment building can be place far from the gp+diag as it's a terminal room. I separate GP+Diag and treatment building.I only build the minimum required for room size.Most level like Grockle Bay the first building at center bottom where there are many entrance will be reception then the staff room.In every building if possible I will put 1 staff room, and 1 bath room in the center if possible. As more money and more patient come you get more building. Just built whatever required to keep move on. My built style is down to how to minimize the walking distance of everyone.Īt start where you have only one building. Reading around the reddit here and watching some YouTuber. 3 food, 3 drink, 3 bins per building so when patients do develop an urge, they don’t have far to walk. I came around to no benches, but vending machines are fine so long as they and bins are everywhere. Some people say no benches and no vending to avoid distractions. Throughout: keep two squares of space between everything to avoid logjams. When my cash gets down to sub-$50k, sell a bunch of them. Take all loans, fill a big training room when I don’t need money, so training is fast. I use encyclopaedia II’s as a buy/sell asset. * wherever makes sense: training, marketing if you like. Multiple surgeries as those are long treatments that also earn bank. Won’t fill it at first but allocate the space and come back when cash flow has fixed itself). I often break this into two buildings, if so I’ll prioritise giving fracture space (to fit up to 7-9 beds, 3 casters. * next-nearest building: treatment rooms that also diag: ward, psychiatry, DNA. Keep them nearby, don’t cluster a machines are and a GP’s area or post-diag patients may decide to go back to building 1 and you don’t want that. For every two of those, add a GP’s office. * whichever building is nearest the main entry point (normally first plot is best for this): reception capable of staffing up to 4. * wipe and rebuild your two building design Expand treatment clinics into a second building Feel free to sell a treatment room if it’s not used consistently, often after an emergency is done the regular occurrences of that disease dry up til later game. Mega scan and fluid analysis are your best bets * when ‘more diag’ required, make the call based on available staff, budget and room effectiveness. * Add a second pharmacy if the level needs it * Add toilet and staff room after a few months, these can be small Every patient will go reception > GP > diag > GP > (maybe a loop of diag followed by GP each time here, depends on diag room and staff effectiveness) > treatment > leave. As others have said, minimising walking time is the key to avoiding logjams.
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